The bank charges 1% to take in this money, and issues letters of credit, which have negligible weight. Unlike in the later games, gold in Daggerfall has weight, which necessitates that players use the banking system in order to prevent their holdings from weighing them down. The player may also use horses, which are also accessible from the inventory menu. ![]() Ships allow for free transport by sea, and ship can be accessed at any time in the inventory menu, transporting the player into the middle of the huge ocean aboard their craft. To alleviate long wait times to travel from destination to destination in the large game world the game employs various forms of fast-travel in the game. The size of the world is so large that it merited a place in the Games edition of the Guinness Book of World Records, stating that the world has an estimated 63,125 square miles of land. The design of the following Elder Scrolls games has been to move away from this technique and emphasis in size and instead to concentrate on detail. This was down to an algorithm that generated terrain, which led to possibly the largest game world created. According to Todd Howard, Morrowind's land area is 0.01% the size of Daggerfall. The WorldÄaggerfall features the largest game world to date, containing 161,600 square kilometers (40,400,000 acres) of explorabale land and over 15,000 towns, cities and villages. It received many awards including several Game of the Year awards. The most recent game in the series, The Elder Scrolls V: Skyrim, was released in November 2011. ![]() The Elder Scrolls IV: Oblivion followed in 2006. It was followed by two spin-offs An Elder Scrolls Legend: Battlespire and The Elder Scrolls Adventures: Redguard, and eventually a sequel in May 2002, The Elder Scrolls III: Morrowind. Daggerfall is a computer RPG released by Bethesda Softworks in 1996.
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